Duration: 4 hours
Participants: 10–15 students
Format: In-person or hybrid
Ideal for: intermediate to advanced students who have a grasp of basic mapping but need to push their analytical and representational boundaries.
Materials:
- Fictional service blueprint with intentional omissions
- Map fragments, translucent tracing paper
- Colored string, pins or washi tape
- Printed stimulus cards (e.g., metaphors: tunnel, echo, fracture, fog)
- Post-its, fine-line pens, color-coded markers
- Whiteboard or Miro board
- Projector or printed stills from Parasite (Bong Joon-ho)
Learning Goals
By the end of this workshop, students will:
- Understand that research maps are interpretations, not mirrors.
- Learn to represent gaps, absences, contradictions, and emotions — not just process steps.
- Practice reconstructing systems from incomplete or biased evidence.
- Develop techniques to make silences visible in a visual format.
- Challenge visual conventions in UX (blueprints, journey maps) to show lived experience.
Before the Workshop
Pre-Workshop Email (Subject: “Not everything can be drawn — but we try.”)
Body:
Maps look clean. Life is not.
In this session, we’ll look at what gets erased in traditional UX diagrams — and how to bring that back in.
Optional: Watch the basement reveal scene in Parasite. Think about how space can be misleading.
Bring a memory of a time you misunderstood a system — and only realized it too late.
Structure & Facilitation Plan
PART 1 — Misleading Maps (30 min)
Facilitator shows stills from Parasite
- Focus on staircases, false floors, and architecture that hides people.
Facilitator Story: “I once mapped a user journey that felt solid. Clear. Logical. Only later did I realize: we never accounted for fear. For shame.
The map worked. The experience did not.”
Student Prompt (Sticky Notes): “When did a map, plan, or diagram give you false confidence?”
Stick on a shared board titled Maps We Trusted Too Much.
PART 2 — Reading the Blueprint Backwards (45 min)
Distribute fictional service blueprint:
- A well-designed map of a user flow for a healthcare booking app.
- Missing: emotional reactions, systemic constraints, staff burnout.
Group Task:
- Identify what’s missing.
- Highlight sections where the map assumes smoothness but reality is fractured.
- Annotate moments of risk, silence, or bias.
Metaphor Cards:
Each group draws a metaphor card (e.g., blind corner, echo, crack).
They must reinterpret the blueprint using that metaphor.
Debrief:
- What changed when you applied a metaphor?
- What was made visible?
Link to Learning Goal:
“You’re seeing that maps shape what gets noticed — and what gets erased.”
PART 3 – Stringing the Silences (45 min)
Kinesthetic Activity:
- Each student chooses a research insight they’ve seen that didn’t fit any diagram.
- On translucent paper, they sketch a moment or fragment.
- Using string, they connect that insight to another’s — building an emergent map.
Facilitator Cue: “You’re mapping resonance — not process. What lines stretch between hidden truths?”
Optional Soundtrack: Subtle ambient track to create quiet focus.
Reflection Prompt:
- What can be mapped through emotion?
- What patterns emerged that no process model would reveal?
PART 4 – Reconstruction From Partial Evidence (60 min)
Distribute fictional fragments:
Fictional Dataset: “City Feedback App”
- 4 user comments pulled from an online review board.
- An excerpt from a council meeting, redacted.
- Screenshots from the app showing neutral design.
- Survey data showing low response rate, high usage.
Task (in pairs):
- Create a journey map of the user experience — knowing it’s incomplete.
- Document:
- What you know
- What you assume
- What you cannot know
Facilitator says: “This is not about filling gaps. It’s about tracing around them — like negative space in drawing.”
Role Twist: Whisper to one student:
“You are the designer who made the app. You’re defensive. Push back on negative interpretations.”
Another:
“You are the researcher. You saw more than what was recorded, but you weren’t listened to.”
Debrief using What → So What → Now What:
- What was hard about mapping partial data?
- So what: What does this tell you about research handoffs?
- Now what: How will you document nuance next time?
PART 5 – Make the Invisible Visible (30 min)
Each student receives one insight from their own map.
- They must represent it without words using shape, symbol, or color.
Facilitator says: “This is your personal signal — something you saw but couldn’t explain fully. Give it form.”
Create a wall titled: What the Research Remembered, Quietly
Optional baton or token passed as each symbol is placed.
PART 6 – Letter to Future Self (30 min)
Prompt: Write to your future self:
- I used to think maps were…
- Now I know that mapping is also…
- One invisible thread I’ll follow next time is…
Optional: Read one line aloud.
Evaluation Framework
Evaluation Criterion: Conceptual Mapping of Intangibles
- Description: Demonstrates ability to represent invisible or emotional aspects of an experience using visual metaphors, symbols, or nonlinear structures.
- Assessment Method: Evaluated through submitted maps; assessed for conceptual originality, intentional use of visual form, and alignment with user experience dynamics.
Evaluation Criterion: Collaborative Interpretation
- Description: Participates actively in decoding and discussing peer-created maps; contributes original insights and constructive questions.
- Assessment Method: Facilitator logs of discussion; optional peer feedback form.
Evaluation Criterion: Analytical Annotation
- Description: Uses annotations to frame contradictions, uncertainty, or emerging insights rather than simple observations.
- Assessment Method: Assessed via map review: at least two annotations must describe a tension, ambiguity, or subjective interpretation.